d4 ZZTWD1B2 -6& \> z   >    : .Typeface The Monotype Corporaion plc. Data The onotype Corporation lc/Type Solutions In. 1990-1992. All Rigts ReservedTimes NewnBold ItalicMo Title screenhRh? ;;;;;; ;; ****** ** LLLL;* L 3  3  3  3  3 L3W3e3l3c3o3m3e3 3t3oL 3  3  3  3  3  LL;;; ;;;;;*** ******L{x                               %           &                   0 010                    0 010                    0 010 010                      0 0I0s0u0e0 010 0!0                             0 010                   0 010 .    X<gX=KjcjBjNj<&'!%2! 2#3@Opening ScreenntshRh= Oww Ow O  wwwww wfw wfw wfw wfw wfw ww w/E/A/S/Y/M/E/D/I/U/M/H/A/R/Dfffff ffff ffff:  X<gX=KjcjBjNj&'!%2 2#3@1  [; The sign reads: $WELCOME TO QUAKE. #play i+c-a#+c-gsd#igqci+c-a#+c-gsd#igqc #play i+cdd#sdid#sd#id# #play i+dscidsdid #play i+c-sa#i+cscichc Table of ContentsWalls, Bothy J..0LU 9  9 /Z 9  9 /Z 9  9 /T 9  9 /W 9  9 /D 9  9  :   2 %   2W2e2l2c2o2m2e2! 2  %   2 %   2 %   2N2e2w2s2  /%   2 %   2 %   2R2e2v2i2e2w2s 2  ?%   2 %   2 $   2A2r2c2a2d2e 2  _%   2 %   2 %   2A2d2v2e2r2t2i2s2e2m2e2n2t2s2 $ %   2 %   2 %   2M2e2t2 2t2h2e2 2T2e2a2m2  %   2 %   2 %   2E2x2i2t2 $ %   2 %  :  /I 9  9 /S 9  9 /S 9  9 /U 9  9 /E 9  9 /1 9  9 object tainer.: bQx    [;m@Advertisements #end :touch #play cdedc To anyone who wants to advertise in here: Send a board with a movie or illustration & message to... $greentryst@tcwonline.org ------------------------------------------ Thanks to Zed-Omega Productions for the ZOP MEGA COLOR BOX, the essential color tool for scenario creation. ------------------------------------------ #end  r;b@Exit #end :touch Are you sure you want to exit? !yes;Yes !no;No #end :yes #endgame #end :no #end % Welcome! ContentshRh/W/e/l/c/o/m/e/ /t/o/ /Z/T/ /W/o/r/l/d/,/ /a/ /n/e/w/ /Z/T/ /m/a/g/a/z/i/n/e/ /c/r/e/a/t/e/d/ /b/y/ /4/ /d/e/d/i/-/ /c/a/t/e/d/ /g/a/m/e/r/s/:/ /G/r/e/n/t/r/y/s/t/,/ /G/i/l/g/a/m/e/s/h/,/ /P/h/i/l/,/ /a/n/d/ /S/p/o/t/./ /O/u/r/ /g/o/a/l/ /i/s/ /t/o/ /m/a/k/e/ /g/r/e/a/t/ /g/a/m/e/s/,/ /t/e/s/t///r/e/v/i/e/w/ /g/a/m/e/s/,/ /a/n/d/ /w/o/r/k/ /t/o/ /p/r/o/v/i/d/e/ /i/n/f/o/ /a/b/o/u/t/ /Z/T/'/s/ /o/n/g/o/i/n/g/s/ /t/o/ /t/h/e/ /Z/T/ /n/e/t/ /c/o/m/u/n/i/t/y/./ /N/o/w/ /f/o/r/ /y/o/u/r/ /p/a/r/t/:/ /A/n/y/o/n/e/ /w/h/o/ /w/o/u/l/d/ /l/i/k/e/ /t/o/.J/ / /H/a/v/e/ /a/ /g/a/m/e/ /r/e/v/i/e/w/e/d///p/l/a/y/t/e/s/t/e/d/ / /P/r/o/v/i/d/e/ /a/ /g/a/m/e/ /f/o/r/ /t/h/e/ /A/r/c/a/d/e/ / /A/d/v/e/r/t/i/s/e/ /(/i/l/u/s/./,/ /s/m/a/l/ /m/o/v/i/e/,/ /d/e/m/o/,/ /e/t/c/./)/ / /S/e/n/d/ /u/s/ /a/ /l/e/t/e/r/,/ /q/u/e/s/t/i/o/n/ /f/o/r/ /Q/&/A/,/ /c/o/m/e/n/t/,/ /e/t/c/. / / /B/e/c/o/m/e/ /a/ /m/e/m/b/e/r/ /o/f/ /T/h/e/ /G/r/o/u/p/ / /O/r/ /w/h/a/t/e/v/e/r/ /e/l/s/e/ /y/o/u/ /c/a/n/ /t/h/i/n/k/ /o/fU/ /./s/h/o/u/l/d/ /c/o/n/t/a/c/t/ /m/e/ /a/t/ /g/r/e/n/t/r/y/s/t/@/t/c/w/o/n/l/i/n/e/./o/r/g/ /w/i/t/h/o/u/t/ /h/e/s/i/t/a/t/i/o/n/.E/ /E/n/j/o/y/ /t/h/e/ /m/a/g/!/ /-/G/r/e/n/t/r/y/s/tQ/ 0/0-1-2-3-4-4\/ / 0|0 0R0e0m0e0m1b1e1r1 1t1o2 2t2o2u2c2h3 3e3v3e3r3y4t4h4i4n4g4 4|/  / 0|0 0a0n0d0 0e1v1e1r1y1o1n2e2 2s2e2v2e3r3a3l3 3t3i4m4e4s4!4 4|/ / 0\0-1-2-3-4-4// $X<gX=KjcjBjNj&'!%2 2#3@< :*@Musician #play ia+cqed-a+c-a+d-aw+a #end oNewse of ContentshRh= :   8   5<5s5p5a5c5e5f5i5l5e5r5>)   8                                                                      8    5<5/5s5p5a5c5e5f5i5l5e5r5>r>   5T5h5e5 5N5e5w5s                       5D5i5s5c5l5a5i5m5e5r   o Z          /   : = X<gX=KjcjBjNj&'!%2 2#3@*;$ZZT World Issue 1 $UGH, UGH, UGH, etc. --Gilgamesh hates ZZT now. He's out. --Spot disappeared. He'll be missed. --Phil is inactive. --None of them are working on ZZT right now. --No matter who drops out, all three are in ZZT Worlds #1-4. They were working on it (or at least slightly interested) back then. That's all of our news for today. Thank God it's over--it gets worse each time I rewrite this! Anyhow, if you want MORE, more IMPORTANT, news, go look on zzt.org! #K;K$DOUBLE WHAMMY: DISCLAIMER (We claim $nothing to be correct! ...except MAYBE $this disclaimer...baa-a-a-ah) --There is no guarantee that I alone will have enough time, intelligence, or sanity to a em@r [erased] do any- thing at all. New members may be apprecia- ted, depending on how busy I am. I believe that's all. dReviewsf ContentshRh= :   8   $5G5A5M5E5 5O5F5 5T5H5E5 5M5O5N5T5HH$   $   $   $    #    #    %    %    %    %    8    8    8   8   8   8       8       ?   : = X<gX=KjcjBjNj&'!%2 2#3@U Bt@Game of the Month #end :touch And the game of the month is... $ Game Name! Game name Author: Type: #end  8(@Stand #end :touch A trophy stand. #end 8o@STAR #cycle 1 /i #char 250 /i #char 88 /i #char 43 /i #char 197 /i #char 43 /i #char 88 /i #char 250 #restart ,8 #bind STAR 8A#play ics+c-gics+c-gics+c-gcdd#ghc We need something to review!! )Arcadeof ContentshRh$ <:  8  2E2D2I2T2E2D2 2A2N2D2 2I2M2P2R2O2V2E2D2 2(2?2!2)/M/a/z/e/ /E/x/i/t  /S/t/u/p/i/d/ /M/a/z/e  O    o$   8   8                                                                               8    $)                           _ : =X<gX=KjcjBjNj&'!%2 2#3@  0 8 *;,@Exit #if blocked n then #die #restart #end  r;Any Arcade board submissions? Send 'em to: $greentryst@tcwonline.org By the way, you can blame Greentryst for the stupid maze. (You're welcome.) At least it's better than it used to be. #play seg+c-gfa+c-adgbgeg+c :;@Colorchanger #cycle 1 :loop #change solid normal /i #change normal breakable /i #change breakable water /i #change water invisible /i/i/i/i/i/i/i/i/i/i #change invisible water /i #change water breakable /i #change breakable normal /i #change normal solid /i/i/i/i/i/i/i/i/i/i #loop  K; @Just Another Nut #cycle 1 :loop #if alligned #hey #loop :hey hlep em teh lgiths rae mdadanign aieeee! /e/e/e/e/e/e/e/e/e/e/e/i/i/i/i/i/i/i/i/i/i /i/i/i/i/i eeee! hple ememeeee /i/i/i/i/i #char 1 /i/i/i #char 2 /i/i/i #char 1 /i/i/i #char 2 /i/i/i #char 1 /i/i/i #die EMazedeof ContentshRh= : : : : : D "" DD " " " DD DD D "" $ D  DDD "" D    DDD """"D    D  DDDD """"D  D """D$PU$5 3$CD D """DU O UU333D D " ""D$PU$5 3$CDDD " ""DDD """DDD DD D D " "" ""DDD  DD$ D """ "D DDDD D D """ " "D DD  D DD D DD "D  DD$ DD D D "DD$ D X<gX=KjcjBjNj&'!%2 2#3@ ' -1"96 ;#end :touch #die 9 ;#end :touch #die   ;#end :touch #die  ;Told you it was stupid. 'U A'U A1D A1D AU AU A Meet the TeamentshRh= :   8   8   8   8   8   8   $$$$   $ $ $    4    4 $o   $$ $o4 $o$ $    4 $o   4    $ $    $$$$   8   8   8   8          :  $  X<gX=KjcjBjNj5&'!%2 2#3@  < #bind Chair   !< #bind Chair " "< #bind Chair ) #< #bind Chair . )#< #bind Chair U $< #bind Chair U%<!@Chair #end :touch A chair. #end "U'<@chair2 #cycle 1 #end :touch A chair. #end :ack /s/s/s/s/s/s #char 64 /i #char 48 /i #char 47 /i #char 45 /i #char 92 /i #char 179 /i #char 47 /i #char 45 /i #char 224 /i #char 7 /i #char 9 /i #char 7 /i #send Greentryst:sharker #become shark *U 6< #bind Chair  7<@Greentryst #cycle 1 #end :touch Hello! I'm Greentryst, programmer of ZZT Wo--oh, wait...we covered that. Um...ah! Remember that anyone who wants to send in comments, or stuff...or become a regular contributor to the mag...or some such etc. should just let me know by email: $greentryst@tcwonline.org۲ #zap touch #end :touch I'm sick of that purple jerk. Methinks it's time to feed him to the Daemonic Wall. /i/i/i #send spec:do #play i+c-bhe #zap touch #end :touch IT'S ALIIIIIIIVE!!! #end :sharker #change shark fake #end :idiot /n/n/n/n/n /e/e/e/e/e/e/e/e/e/e/e/e/e/e/e /s/s /i/i/i/i/i .. /i ...... /i ..._/\_... /i ..._/\__/\_... /i ..._/\______/\_... /i ..._/\___S___/\_... /i ..._/\___S!___/\_... /i ..._/\___SM!___/\_... /i ..._/\___SM!!___/\_... /i ..._/\___SMA!!___/\_... /i ..._/\___SMAK!!___/\_... /i ..._/\___SMACK!!___/\_... /i/i/i/i #play 222.2.2..2 #send Phil:badboy /n/n /w/w/w/w/w/w/w/w/w/w/w/w/w/w/w /s/s/s/s/s #end   8- YCV@Jon #end :touch Hi, I'm Gilgamesh. I had something interesting to say three years ago, but by now I've forgotten it. #zap touch #end :touch No, I will NOT make a game soon... #zap touch #end :touch #if demonwall demon Dum de dum... #end :demon Aaaah! It's a DeMOn wALl!!! #cycle 1 /i/i/i/i/i/i/i/i Help! HELP!!!!! :loop #go rndp rndne #loop ,  c=,  r< #bind Paper  <@Spot #end :touch #play abcdefgfedcba Welcome, little elf! #zap touch #end :touch #if demonwall demon #play abcdefgfedcba Welcome, little elf! #end :demon Eeeeee! It's possessed! #end " <@Phil #cycle 1 #end :touch #lock OH MY GOD!!! THEY KILLED KENNY!!! #zap touch #send Greentryst:idiot /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i #unlock #end :badboy #lock /i/i #char 1 /i/i #char 2 /i/i #char 1 /i/i #char 2 /i/i/i/i/i/i Phil: .....ow! #unlock #end :touch Isn't my cat cute? $Actually, I'd have to say so. #zap touch #end :touch #if demonwall demon Isn't my cat cute? $Actually, I'd have to say so. #end :demon Hehehe, look at the colors... #end +  <*@Paper #end :touch A piece of paper. #end , < #bind Paper  ( < #bind Chair " <@SomeGuy #end :touch Man, this place stinks...stupid people, boring conversation, cold stone floor-- $GREENTRYST: Aht! Quiet, you! But-- $Aht! I d-- $SHADDAP!! *grumble* #zap touch #end :touch Go away. You bother me. #end :ack #cycle 1 /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i/i/i/i/i/i AAAAH!!! /s/s #put n shark #send Greentryst:sharker /s/s/s/s/s #char 1 /i #char 2 /i #char 1 /i #char 2 /i #char 64 /i #char 48 /i #char 47 /i #char 45 /i #char 92 /i #char 179 /i #char 47 /i #char 45 /i #char 92 /i #char 179 /i #char 47 /i #char 45 /i #char 224 /i #char 7 /i #char 9 /i #char 7 /i #send Greentryst:sharker #become shark  <$The Group's members (and their colors): --GREENTRYST: Programmer of The Group's dark blue works. Also semi-creative. $NOTE: Talk to Greentryst last. --GILGAMESH: Idea Man. Very good creative sky blue force. --PHIL: Sits at the MTT table. Yells red about Kenny's death. $NOTE: Approach Phil from the RIGHT. --SPOT: Sits at the MTT table. Has sky blue peculiar but friendly way of greeting magazine readers. --SOME GUY: I dunno. He wandered in. I purple inv think he bothered our cow. I'd call security, but we don't have any yet. --PHIL'S CAT A cute, friendly cat. It green likes being petted. --A COW: It's a cow. Just...a cow. white It goes "moo" sometimes. We cannot determine any deep philosophical meaning in this, but we're hard at work on the matter. #play w+c#-a#wff  =A@A Cow #end :touch Moo. $Did that purple guy bother you? No. But the cat did. $Alright then...wha--hey? Moo. #zap touch #end :touch Moo, I say. Moo. #zap touch #end :touch Stop that! $*tip* Moooo! #char 22 #zap touch #end :touch #end $ 5=@Phil's cat #cycle 2 /n/e/n/e/n/e/n/e/n/e/e/s/e/s/e :loop #go rndp rndne /i #loop #end :touch *meow* #play t++c-c-c #loop #end  ==/@spec #cycle 1 #end :do #set demonwall #put n green normal /i/i #put n red normal /i/i #put n purple normal /i/i #put n green normal /i/i #put n red normal /i/i #put n purple normal #send chair2:ack #send SomeGuy:ack :loop #put n green normal /i/i #put n red normal /i/i #put n purple normal /i/i #loop  P= #bind spec ! 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ZZT Painter-Evan F. of Helios Color Toolbox-Matt W. of Softare Visions