џџd4 ZZTWD33 -6& \> z  И > ж   : .Typeface ЉThe Monotype Corporaion plc. Data Љ The onotype Corporation lc/Type Solutions In. 1990-1992. All Rigts ReservedTimes NewnBold ItalicMo Title screenЩџhRЩџhAnd5 now,5 for5 something5 completely5 diferent.no, not that! (    *        (                                                                                                                                                         G                                                                                                                                          $                 0I0s0u0e0 033 $       $ ( &   $    IsIsue 1!џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰д)ЏГ&'ИЏГ!%2 2ЏВ#3@И9џџџџџ FDџџB@Narrator #char 255 #end :begin /i/i/i/i/i/i/i/i/i/i And so, you may be wondering... /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i What is the purpose of this title screen? /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i Is it just to show a man falling? /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i Is it just to bore the general public... /i/i/i/i/i/i/i/i/i/i/i/i ...with these slow little pushers? /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i Is it simply to bore you with these... /i/i/i/i/i/i/i/i/i/i/i/i ...rather pointless sentence fragments? /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i No, it's just to keep you from dying of... /i/i/i/i/i/i/i/i/i/i/i/i ...boredom while the pushers move. /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i And as the last pusher moves, I must say: /i/i/i/i/i/i/i/i/i/i/i/i There is a point to this. You'll see. /i/i/i/i/i/i/i/i/i/i/i/i/i/i/i Although there's not MUCH of a point. #end <џџџџџџ џџџџ џџџџ 89r@Pusher :doagain #if blocked e then strike #walk e #end :thud #send Anime:start #die :strike #send Pusher:doagain џџџџџzDџџK@Anime #char 255 #cycle 3 #end :start #change purple fake blue gem /i/i :gemstart #change blue gem green gem /i/i #change green gem cyan gem /i/i #change cyan gem red gem /i/i #change red gem purple gem /i/i #change purple gem yellow gem /i/i #change yellow gem white gem /i/i #change white gem blue gem /i/i #send Anime:gemstart ;џџџџџџ 1џџџџ ŽDp@Anonymous Idiot Dum de dum... /e/e/e/e/e/e/e /i/i #cycle 1 WAAGH! /s/s/s/s #char 255 #send Narrator:begin #die ? $EMPTY BOARDenЩџhRЩџh=::::::::::::::::::::::=џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰д ЏГ&'ИЏГ!%2 2ЏВ#3@ИЇTable of ContentsЩџhRЩџh     x1 1Z1T1 1W1o1r1l1d1 1#131 x1  1 x1 1W1e1l1c1o1m1e1!1  1 6 1 1P1r1e1v1i1e1w1s1 x1 1 x1  1 1  1 1 1 1 1N1e1w1s1/1Q1&1A 1  2 81 1 1 1 1 x1 1 x1 1 x1 1R1e1v1i1e1w1s 1  4 :1 1M1e1t1 1t1h1e1 1T1e1a1m1 x1 1  1 1  1 1  1 1  1 1A1r1c1a1d1e 1  5$4 1 1E1x1i1t1  1 1  1 1  1 1  1 $  1 1  $ 1  1   1    џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰д ЏГ&'ИЏГ!%2 2ЏВ#3@Иџџџџ џџџџџџџџ џџџџџџџџ џџџџ љ9•@SillyMan1 #cycle 1 /e/e/e/e/e/e/e/e/e/e/e/e #char 255 #send SillyMan2:wakeup #play cdefg #end :wakeup #char 2 /w/w/w/w/w/w/w/w/w/w/w/w /i #restart +џџџџџџ ,џџџџ :š@SillyMan2 #char 255 #cycle 1 #end :wakeup #char 2 /e/e/e/e/e/e/e/e/e/e/e/e /i /w/w/w/w/w/w/w/w/w/w/w/w #char 255 #send SillyMan1:wakeup #play cdefg #end ( џџџџ( џџџџ (џџџџ(џџџџ :Ѓ@Exit #end :touch You want to leave? So SOON?! !yes;Yeah, yeah !no;Are you kidding? Of course not! #end :yes Fine, fine. /i/i/i #endgame #end :no Good, good. #end H*NEW STK--Solid Walls, Bothhy J..0ЏLДU ; 2 2*2N2E2W2 2S2T2K2-2S2o2l2i2d2 2W2a2l2s2,2 2B2o2t2h2 %p љ  p /B/l/a/c/k/ /o/n/ /B/./   /v       5X‰Š‹ŒŽˆ‡‚ƒ„…†€/</B/l/a/c/k/ /o/n/ /B/./    p yz{|}~xwqrstvupџљњћќ§ўјїёђѓєѕі№  /  Ÿ™š›œž˜—‘’“”•–    0  /)*+,-.('!"#$&% ЏЉЊЋЌ­ЎЈЇЁЂЃЄЅІ     1  ?9:;<=>871234650ПЙКЛМНОИЗБВГДЕЖА   2  OIJKLMNHGABCDFE@ЯЩЪЫЬЭЮШЧСТУФХЦР   3  _YZ[\]^XWQRSTVUPпйклмноизбвгдежа 4  oijklmnhgabcdfe`ящъыьэюшчстуфхцр       Laiep  pб•б•б•б•  %  2 * * 0  .џobject tainer. bQx м!*NEW STK--Doors, Passages, FloorsaЏLДU 3 3*3N3E3W3 3S3T3K3-3D3o3r3s3,3 3P3a3s3a3g3e3s3,3 3F3l3o3r3s3 ::::: 5D5o5r5s  * ; L ] no    0 @ P ` p  ( 8 H X h x   ' 7 G W g w  " 3 D U f w Ÿ Џ П Я п я џ5P5a5s5a5g5e5s                 ! " # $ %  & ' ( ) * + , - . /  1 2 3 4 5 6 7 8 9 : ; < = > ? 0 A B C D E F G H I J K L M N O @ Q R S T U V W X Y Z [ \ ] ^ _ P a b c d e f g h i j k l m n o ` q r s t u v w x y 5F5l5o5r5s 0@P`p z { | } ~  p: 5B5l5a5c5k, 5K5e5y5s@ Р 5N5o5t5e5-5 5T5h5e5y5 5t5a5k5e5 5a5n5d5 5g5i5v5e5 5255565&5 5D5o5r5s5 5g5e5m5s5,5 5a5n5d5 5s5h5o5w5 5w5i5e5r5d"5m5e5s5a5g5e5s5.: 5B5l5a5c5k5 5P5a5s5a5g5e5s5-    :::=џERR: Bad #CHANGEon an invisible wall. t bQx  "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ "џџџџ" "џџџџ" "џџџџ" "џџџџ" "џџџџ$ "џџџџ$ "џџџџ$ "џџџџ$ "џџџџ& "џџџџ& "џџџџ& "џџџџ& "џџџџ( "џџџџ( "џџџџ( "џџџџ( џџџџ* џџџџ* "џџџџ* "џџџџ* "џџџџ, "џџџџ, "џџџџ, "џџџџ, "џџџџ. џџџџ. "џџџџ. "џџџџ. "џџџџ0 "џџџџ0 "џџџџ0 "џџџџ0 џџџџ2 џџџџ2 "џџџџ2 "џџџџ2 "џџџџ4 "џџџџ4 "џџџџ4 "џџџџ4 "џџџџ6 џџџџ6 "џџџџ6 "џџџџ6 "џџџџ8 "џџџџ8 "џџџџ8 "џџџџ8 "џџџџ: џџџџ: "џџџџ: "џџџџ: "џџџџџџџџ"џџџџ!"џџџџ$"џџџџ "џџџџ "џџџџ. "џџџџ0 "џџџџ" "џџџџ "џџџџ "џџџџ$ "џџџџ2 "џџџџ2"џџџџ4"џџџџ4 "џџџџ& "џџџџ "џџџџ "џџџџ( "џџџџ6 "џџџџ6"џџџџ8"џџџџ8 "џџџџ* "џџџџ "џџџџ "џџџџ, "џџџџ: "џџџџ:"џџџџ0"џџџџ."џџџџWelcome!--Doors, Passages, FloorsaЏLДU= :   5W5e5l5c5o5m5e5 5t5o5 5I5s5u5e5 535 5o5f5 5Z5T5 5W5o5r5l5d5!5 5W5e5-5A5G5H5!5 5T5Y5P5O5 5D5E5M5O5N5!   65 n   4<4S4p4o4t4 4f4a4i4n4t4s4 4a4n4d4 4P4h4i4l4 4r4u4n4s4 4a4r4o4u4n4d4 4i4n4 4c4i4r4c4l4e4s4 4s4c4r4e4a4m4i4n4g4>   /</G/r/e/n/t/r/y/s/t/>5 5T5i5m5e5 5f5o5r5 5t5h5e5 5s5Q5u5E5l5C5h5 5c5A5n5N5o5N5!    0<0G0i0l0g0a0m0e0s0h0> 5Y5o5u5'5r5e5 5u5s5i5n5g5 5T5H5A5T5 5o5n5 5a5 5t5y5p5o5 5d5e5m5o5n5?tron.   /</G/r/e/n/t/r/y/s/t/>5 5H5e5y5,5 5w5h5y5 5n5o5t5?tment of.uh.stuf. Yeah,   1<1P1h1i1l1> 5A5G5H5!5 5R5U5N5 5A5W5A5Y5!, ZT stuf, the 7 wonders.   4<4G4r4e4n4t4r4y4s4t4 4b4l4o4w4s4 4t4h4e4 4t4y4p4o4 4d4e4m4o4n4 4c4l4e4a4r4 4o4u4t4 4o4f4 4t4h4e4 4r4o4m4>   5<2S2p2o2t5 5&5 1P1h1i1l5>5 5H5o5r5a5y5!ol.com/AKNeutron/tron/     6   5.5u5m5.5a5l5r5i5g5h5t5 5t5h5e5n5.5 5W5e5l5,5 5a5t5 5l5e5a5s5t5 5w5e5 5m5a5n5a5g5e5d5 5t5o5 5f5i5l5    5u5p5 5t5h5e5 5W5e5l5c5o5m5e5!5 5s5c5r5e5n5 5w5i5t5h5 5s5o5m5e5t5h5i5n5g5 5o5t5h5e5r5 5t5h5a5n5 5i5d5i5o5c5y5.   5 5.5o5k5a5y5,5 5s5o5 5I5 5l5i5e5d5.5 5B5u5t5 5i5n5 5a5n5y5 5c5a5s5e5,5 5s5e5n5d5 5u5s5 5s5t5u5f5.   5L5e5t5e5r5s5,5 5g5a5m5e5s5 5e5t5c5,5 5t5h5r5e5a5t5s5 5(5k5e5p5t5 5t5o5 5a5 5m5i5n5i5m5u5m5,5 5p5l5e5a5s5e5)5,   5a5n5d5 5s5t5u5f5 5i5n5 5g5e5n5e5r5a5l5 5(5d5o5n5'5t5 5s5a5y5 5i5t5!5)5 5s5h5o5u5l5d5 5b5e5 5t5o5s5e5d5 5a5t   5G5r5e5n5t5r5y5s5t5,5 5p5r5e5f5e5r5a5b5l5y5 5a5t5a5c5h5e5d5 5t5o5 5s5o5m5e5t5h5i5n5g5 5o5t5h5e5r5 5t5h5a5n5    5a5 5l5a5r5g5e5 5r5o5c5k5.5 5T5h5o5s5e5 5t5h5i5n5g5s5 5s5m5a5r5t5.5     5 $ 5 $ 5 $ 5 $ 5 $ 5 5J5o5h5n5s5o5n5F5a5m5i5l5y5@5p5r5o5d5i5g5y5.5n5e5t   .    5E5n5j5o5y5 5t5h5e5 5m5a5g5! 5 5-5T5h5e5 5G5r5o5u5p 5     1   5 il  : = џERR: Bad #CHANGEon an invisible wall. bQx   џџџџ 1 џџџџ 1 џџџџ 1 џџџџ 1џџџџ Tџџџџ К7 aџџџџ К7 lџџџџ К7 kџџџџ К7tџџџџ К7oџџџџ К7tџџџџ К7hџџџџ К7eџџџџ К7Gџџџџ К7rџџџџ К7oџџџџ К7uџџџџ К7pџџџџ К7!џџџџ К7-џџџџ К7>џџџџ К7-џџџџ К7(News/Q&A--Doors, Passages, FloorsaЏLДU= :   4 4A4 4B4o4t4h4     4 4(4y4a4y4)4      $$     $$$      4T4h4e4 4m4a4d4 4d4o4c4t4o4r4 4i4s       4 2>2F2A2R2 2O2U2T2<4        4            "     $     &     (     *     ,     .     0     2     4     6        2  : = џERR: Bad #CHANGEon an invisible wall. bQx џџџџКџџџџ 6Кџџџџ 6&Кџџџџ 6&Кџџџџ€;D@bar #cycle 1 #end :fall /e /s/s/s/s/s/s/s/s/s/s/s/s/s/s/s/s/s #end џџџџ  EЩ@Idiot /i/i/i Haha, you shall never get at me through this unmarked brown booth! But fear not, for we have absolutely no news! Nothing has changed! Nothing interesting is happening or will happen!!! ...Oh, wait. There are plans to make some kinda game... but that's it, I think. Now scram. Now for the Q&A...wait, there are no questions to answer! GREENTRYST!!! #cycle 1 /e/e/e/e/e/e/e *smack* #send bar:fall /w/w/w/i/i/i/i/i Ow. /i/i/i/i/i/i/i/i #end ЧReviewsK--Doors, Passages, FloorsaЏLДU= :      %                %  $ %               5G5A5M5E 5O5F     5T5H5E 5M5O5N5T5H    8    8    8     5L5i5n5k5'5s5 5A5d5v5e5n5t5u5r5e$    $ -    8    8    8    8    8    8          3 $           4 5l5A5m5E 5g5A5m5E  : = џERR: Bad #CHANGEon an invisible wall. bQx џџџџџџџџ џџџџ"џџџџџџџџ€;•@Game of the Month #end :touch And the game of the month is... $Space Fighter! Space Fighter: Mercenary Author: Nivek (DarkMage Software) Type: Space shoot-em'-up Ratings: 1 2 3 4 5 6 7 8 9 10 Graphics ллллллллллллллллББББ Sound ллллллББББББББББББББ Challenge ллллллллллллллллББББ Technique ллллллллллББББББББББ Fun Value ллллллллллллллББББББ Humor ллллББББББББББББББББ Replay ллллллллллББББББББББ Overall ллллллллллллллББББББ This game is an excellent game that was well programmed and can never be duplicat- ed by anyone because of the odd way it was created. Someone really should've thought of this sooner...but know that it's here to stay. $People, I only have one thing to say: $If...no, WHEN...you try this, load up on $health and ammo at the beginning. After- $burners and the "Extra" shielding are $duds. And if you don't have it, ask me: $АБВлJohnsonFamily@prodigy.netлВБА #end џџџџ  EтToday's reviews are done by: Gilgamesh (in yellow) $Greentryst $(in white) Interesting. Nivek of the now-nonexistant DarkMage Software got the Game of the Month AND the Lame Game. Hmm... 6џџџџ ЎE @Lame Game of the Month #end :touch I couldn't think of anything right off the bat, so I decided to look through my archives. It didn't take too long to discover... $Peter Peter Author: Nivek (DarkMage Software) Type: junk Ratings: 1 2 3 4 5 6 7 8 9 10 Graphics ллллББББББББББББББББ Sound N/A Challenge ллллББББББББББББББББ Technique ллллллББББББББББББББ Fun Value ллББББББББББББББББББ Humor ББББББББББББББББББББ Replay ББББББББББББББББББББ Overall лБББББББББББББББББББ (Ћ) Nivek was obviously in the amateur stage when he made "Peter". "Peter" is supposedly Satan. The so-called explanation of such at the end is confus- ing and provides no info whatsoever. The graphics are lame, there are too many monsters, there are plenty of "unkillable" objects, as well as stuff that kills you instantly (for no reason), and a lame overall plot (Plot? What plot?). Scratch that...change "Ћ" to "Ќ" for the overall. Thank God Nivek improved as he went on... --Greentryst #end џџџџ №E~@Link's Adventure #end :touch Link's Adventure Author: KongoSoft Type: Shoot-em'-up disguised as adventure Ratings: 1 2 3 4 5 6 7 8 9 10 Graphics ллллллллллллллллллББ Sound N/A Challenge ллллллллллллллллллллллллллллллл Technique ллллллллллллББББББББ Fun Value ллллллллллВВББББББББ Humor ллллллВВББББББББББББ Replay ллллллллллллллББББББ Overall ллллллллллллллллББББ $I enjoyed playing this 3-part series $quite a bit. The graphics were splendid, $and the play style was nice. Of course, $much of the play style included shooting $disgusting amounts of gun-toting tigers $and other atrocities. Still, I had quite $a good time with it (though I had to use $MANY cheats to survive it--overmonster $syndrome!!)...though my colleague dis--!! $As always, ALL games in the reviews are $available through Greentryst's email: $АБВлJohnsonFamily@prodigy.netлВБА #end џ ArcadeTK--Doors, Passages, FloorsaЏLДUєѽв”СЅЖув”СЅЖ1W1e1l1c1o1m1e1 1t1o1 1t1h1e1 1A1r1c1a1d1e1,1 1w1h1i1c1h4 4t4o4d4a4y4 4i4s4 4f4u4l4 4o4f4 4l4o4t4s4 4o4f4 ув”СЅЖ1u1n1e1c1e1s1a1r1i1l1y1 1f1l1a1s1h1i1n1g1 1a1n1d1 1r4a4t4h4e4r4 4a4n4o4y4i4n4g4 4w4a4l4s4,4 4h4e4r4eув”СЅЖ1t1o1 1b1e1 1f1l1a1s1h1y1 1o1n1l1y1 1f1o1r1 1t1h1e1 1s1a4k4e4 4o4f4 4f4l4a4s4h4i4n4e4s4.4 4T4h4i4s4 4o4dув”СЅЖ1t1e1x1t1,1 1s1p1l1i1t1 1e1x1a1c1t1l1y1 1d1o1w1n1 1t1h1e4 4m4i4d4l4e4,4 4i4s4 4a4l4s4o4 4c4o4n4f4u4s4i4n4gув”СЅЖ1a1n1d1 1h1a1s1 1n1o1 1a1p1a1r1a1n1t1 1r1e1a1s1o1n1 1f4o4r4 4b4e4i4n4g4 4h4e4r4e4.4 4T4h4a4t4 4s4a4i4d4,4 ув”СЅЖ1g1o1 1p1l1a1y1 1s1o1m1e1 1o1f1 1t1h1e1 1s1i1l1y1 1a1n4d4 4o4d4l4y4 4p4r4o4g4r4a4m4e4d4 4g4a4m4e4s4.4 ув”СЅЖ1A1n1d1 1r1e1m1e1m1b1e1r1 1t1h1a1t1 1w1e1 1s1p1e1n1t1 1l4o4t4s4 4o4f4 4t4i4m4e4 4m4a4k4i4n4g4 4t4h4i4s4.ув”СЅЖ1e1r1.1S1T1U1F1 1f1o1r1 1y1o1u1.1 1A1n1d1 1r1e1m1e4m4b4e4r4 4t4h4a4t4 4w4e4'4l4 4a4c4e4p4t4 4a4n4yув”СЅЖ1(1m1o1r1e1 1o1r1 1l1e1s1)1 1s1u1b1m1i1s1i1o1n1s1 1f4r4o4m4 4v4i4e4w4e4r4s4 4l4i4k4e4 4y4o4u4.4 ув”СЅЖ4T4o4d4a4y4'4s4 4t4i4t4l4e4s4 4a4r4e4 4"4C4a4s4t4l4e4 4G1u1a1r1d1"1 1b1y1 1G1i1l1g1a1m1e1s1h1 1a1n1d1 ув”СЅЖ4"4M4i4n4e4 4F4i4e4l4d4"4 4b4y4 4G4r4e4n4t4r4y4s4t4.4 1T1h1a1n1k1s1 1t1o1 1A1K1W1a1r1e1 1f1o1r1 1t1h1a1t1 ув”СЅЖ4u4s4e4f4u4l4 4T4o4l4 4K4i4t4 4o4f4 4t4h4e4i4r4s4.4 4T1h1e1 1s1t1e1a1l1t1h1 1i1s1 1t1h1e1 1p1u1r1p1o1s1e1 ув”СЅЖ4o4f4 4M4i4n4e4 4F4i4e4l4d4,4 4f4o4r4 4o4b4v4i4o4u4s4 4r1e1a1s1o1n1s1.1 1N1o1w1 1g1o1 1p1l1a1y1.1 1-1=1-1 ув”СЅЖbув”СЅЖ6ув”СЅЖ6ув”СЅЖ6ув”СЅЖув”СЅЖ5C5a5s5t5l5e5 5G5u5a5r5d   5  /5M5i5n5e5 5F5i5e5l5d5!ув”СЅЖув”СЅв”С”џERR: Bad #CHANGEon an invisible wall. bQx џџџџ џџџџ- џџџџШCastle Guard 1s, Passages, FloorsaЏLДU=!  !  !  !            $  !  !   !  !  !  $  $$$ $$$     $$ $$$$$$$  =џERR: Bad #CHANGEon an invisible wall. bQx # ГџџџџЂ=t@Door #cycle 1 #end :touch #lock #char 47 /w #char 45 /n /i/i/i/i/i/i/i/i/i/i #char 47 /s #char 179 /e #unlock #end џџџџЯ7"џџџџЎ? џџџџЎ?џџџџЎ?џџџџЎ?"єџџџџй7!єџџџџй7 єџџџџй7щџџџџй7щџџџџй7щџџџџй7чџџџџй7чџџџџй7Хџџџџй7Хџџџџй7Хџџџџй7 ­џџџџй7­џџџџй7 ­џџџџй7Јџџџџй7Јџџџџй7’џџџџй7’џџџџй7 {џџџџй7 }џџџџй7џџџџ џџџџлџџџџЉ=K@Armory Guy #end :touch Welcome to the armory! Unfortunately, we have nothing in stock, since The Group has not had any time to do ANYTHING. The castle is still under construction, so... until the workers finish building, you'll have to explore the other areas of this world. (NOTE: Look for this in future issues--Gilgamesh) #end 8џџџџ? $EMPTY BOARDjectsdL KIT)egory J..0ЏLДU=::::::::::::::::::::::=џ_ tainer. bQx — Mine Field!d 2s, Passages, FloorsaЏLДU=  ? € € €  € €  €#  €$ € €   € € € €  € € €   € € €  € € € €  € € " €  €   €   € €& € €  €  € €   €  €%  € € € €  € :  € € € €  €  € €  € € €  €" €  €$ €   € € € € € €   € € €   €  € € € 4 € €  €, €= џERR: Bad #CHANGEon an invisible wall. K;bQx џџџџ:џџџџ;џџџџ9џџџџ6џџџџ6џџџџ5џџџџ5џџџџ5џџџџ.џџџџ.џџџџ.џџџџ.џџџџ. џџџџ& џџџџ џџџџџџџџ#џџџџ#џџџџ)џџџџ)џџџџ*џџџџ)џџџџ#џџџџ"џџџџџџџџџџџџџџџџџџџџ џџџџ џџџџџџџџ џџџџ џџџџџџџџџџџџџџџџџџџџ џџџџ џџџџџџџџџџџџ џџџџ џџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџ$џџџџ#џџџџ!џџџџџџџџ'џџџџ$ џџџџ. џџџџ.џџџџ(џџџџ1џџџџ4џџџџ5џџџџ;џџџџ6 џџџџ8 џџџџ"Previews ContentsЩџhRЩџh= :   8   8   8   8   8   8   8       8   8   8   8   5E5N5T5E5R   8   5T5H5E   8   5P5R5E5V5I5E5W5S   8           6  : = џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰дЏГ&'ИЏГ!%2 2ЏВ#3@Иџџџџ џџџџџџџџ .>YES!!! We actually have a PREVIEW! ...what? You're kidding! WE HAVE TWO PREVIEWS!!! $Enter the magical staircase to see the $previews... ц Bob's RevengeentsЩџhRЩџhџ   :  :  v  t 4   . 4 |4   . 4 | g g( 4 | g+ | g) /  g f, / $/ $/  g f, / $/ $/  g f, / $/ $/  f, / $/ $/  f, / $/  f, / |/  f, /  f $ ?џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰дЏГ&'ИЏГ!%2 2ЏВ#3@Иџџџџ .>+@Narrator Person-Person See Bob. See Bob run. See Bob act all stupid 'n' stuff. Bob isn't too smart. That's why you need to help him. One day, Bob looked into his mailbox, per usual, and was shocked to see that someone had stolen his secret stash of Triscuits!! $That's odd. Well, Bob's stupid. What do you expect? ...wait...don't answer that. Anyhow, you've gotta help Bob find his Triscuits. Magical food items will help him along the way. !spam;hehe. Wall of Spam. hehe. Yeah...like that. ..uh...um... Dang! Well...uh...it'll be great. I've listened to Gilgamesh's wacky ideas (the game is his idea! PRAISE be!), and...what can I say? This is a perfect ZZT/MZX game: completely LOONY. This kind of game comes few and far between, or something like that. Thank God "The Idea Man" is obsessed with the...BEING, embodiment...idea...of Bob. ...hehe...Bob...hehe...BOB. $Bob's Revenge will be out for MegaZeux in $1999...hopefully earlier. Greentryst is $also considering a ZZT version. And, yes, that mailbox IS as tall as Bob. #end џџџџ!|џџџџ [?!|џџџџ [?!|џџџџ [?!|џџџџ [?!|џџџџ [?|џџџџ [?|џџџџ [?|џџџџ [?|џџџџ [?|џџџџ [?_џџџџ [? _џџџџ [?ћ==-=(Schemes)=-==)=-==fons93ory JaЏLДU=::H&5F5l5e5s5h5 5T5o5n5e5st&`htv|| Hh%H$5S5e5a5 5G5r5e5n-22:5P5a5s5t5e5l5sH%~z{9y=}| HM H#5A5b5y5s H"@HHtt H"H H$5F5o5r5e5s5tt H$ (r*1:5F5i5r5e2@HHNNN0:5S5k5y399915=5-5=5(5C5o5l5o5r5 5S5c5h5e5m5e5s5)5=5-5= џERR: Bad #CHANGEon an invisible wall.  bQx zZZT World E=mc2 previewЩџhRЩџhAnd5 now,5 for5 something5 completely5 diferent.no, not that!                                                                                                                    \ ™                                                           s                                             Pl                                                                                0I0s0u0e0 0E0=0m0c$/                                     $aabar1@aol.com    IsIsu1 џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰д:ЏГ&'ИЏГ!%2 2ЏВ#3@И;§џџџџ ??џџџџD .>(@Narrator Yep, we're nuts. We're making ZZT World #4 already. Now I just need to remember what was going to go into it...heh heh... $"E=mc§" -- Albert Einstein ...uh...yeah... Well, we'll have...stuff...and, er...STUFF in #4. That's all I can say...um...er... I think I'll shut up now... #end <џџџџ!? $EMPTY BOARDht!tsЩџhRЩџh=::::::::::::::::::::::=џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰д ЏГ&'ИЏГ!%2 2ЏВ#3@ИS Meet the TeamentsЩџhRЩџh= :   8   8   8   8   8   $ $ $ $    f$f $    f$f    f$f    $$ $f$ $   f$f    $f    8   $ $ $ $    8   8   8   8   8       :  : = џ†X<џgж‚X=аKjм‰Јџcн‚Јџjи…ЈаBjыеаNjй‰дЏГ&'ИЏГ!%2 2ЏВ#3@Иџџџџ (џџџџfб9Uџџџџб9.яџџџџб92 )џџџџб9Uџџџџб9$Uџџџџб9.Uџџџџб9$яџџџџб9яџџџџб9яџџџџб9 џџџџC‡@Greentryst #end :touch Hello again. I have nothing interesting to say. ...I've gotta change this room... $---Minty Fresh--- #end 1 џџџџ C`@Gilgamesh #end :touch $Aww... #end  џџџџf .>c@Spot #end :touch Welcome, mysterious adventurer! Break a leg! Now move on with your quest... #end $ џџџџ 4>м@Phil #end :touch $What on earth did Greentryst DO to Phil? #end  AKTK: Stealth stuff]‹FіФ^&9Gz}&‰Gzы‹FіФ^&9G~}/ €0A0K0 0t0o0l0 0k0i0t0 0:0 0S0t0e0a0l0t0h0 0S0t0u0f4 €/ /B/o/u/l/d/e/r/-€/ 4 4C4l4o4c4k4w4i4s4e4-€4 € / 4 €/S/l/i/d/e/r/N/S/-€/ 4C4o4u4n4t4e4r4C4l4o4c4k4w4i4s4e4-€4 € / 2 €/S/l/i/d/e/r/E/W/-€/ 2 2B2e2a2r2-"€2 € /  2 2-2 5N5o5t5e5:5 5S5t5e5a5l5t5h€/R/i/c/o/c/h/e/t/- /  2 2R2u2f2i2a2n2-#€2 5s5t5u5f5 5c5a5n5 5b5e€3 2 2-2 5s5e5n5 5i5n5 5W5i5n5955€3 3a3m3o3-€3 2 2S2l2i2m2e2-%€2 5u5n5d5e5r5 5s5p5e5c5i5a5l€ 3 2 2-2 5p5a5r5a5m5e5t5e5r5s5.€3 3t3o3r3c3h3-€3  2 2S2h2a2r2k2-&€2 € 3 2 2-2 €3 3g3e3m3-€3 2 2G2u2n2-'€2 €3 2 2-2 €5f5=5r5e5a5d5y5 5t5o5 5d5e5t5o5n5a5t5e 2 2P2u2s2h2e2r2-(€2 €0 2 2-2 €0 0p0a0s0a0g0e0- €0 2 2L2i2o2n2-)€2 € 0 5p5r5e5-5a5c5t5i5v5a5t5e5d2 2-2 €0 0d0u0p0e0- €0 5b5o5m5b5s 2 2T2i2g2e2r2-*€2 € 0 0f09080706050403020 2 2-2 €0 0b0o0m0b0- €0  2 2H2e2a2d2-,€2 € 0 0f09080706050403020 2 2-2 €0e0n0e0r0g0i0z0e0-€0 2 2S2e2g2m2e2n2t2--€2 €0 €2 2-2 €џ_____- Enjoy!! -____. 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